Monday, 18 April 2016

Week 5 pt.1

The lecture on mapmaking came a bit late, as myself, and I believe most people in the class, had already created theirs. However, it did make me more confident that my map worked, despite a lack of road names. It uses the waterfront as a point of reference, to get an easy idea of where the destinations would be in relation. Since most people will just look up a place location if they want to go there, specifics are not important.
Anyway, the first class hit off with another cross class presentation, followed by one-on-one time.
My design had not changed greatly since my last post, although I had identified my third attribute (pricing, student discount) which was an ideal group number. This could be portrayed by a simple icon depicting a rough silhouette (think similar to an anon icon). I think it works best visually rather than written as it gives an immediate idea of numbers at a glance, rather than making the viewer attempt to envision the group. I'm glad to finally have thats solved because I was struggling to fine one that fit (opening hours wouldn't work, nor would age since they're for all ages, nor would anything like level of noise be relevant). Now I officially have all my content sorted and it's simply a matter of rearranging or adjusting elements and perfecting the design.
The one-on-one time helped me to identify problems in my work that need attention, and things I might look at trying out. A lot of it is fixing minor details at this point, although there are still changes to be made.
I am dubious about some of the suggestions, such as having different fonts for each spread (as I have been taught that using multiple fonts is bad idea and having a simple base set helps create unity in a work). It was also suggested that I move the three points (student discount, pricing, group) across in line with the body text, which would force me to make two lines for the group numbers on the laser tag spread and that would put them very close to the edge. However, I shall try them out, and if they do not work I can always revert. The important thing is to keep trying to push it further toward a complete state.

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